

If you enjoy being disappointed, keep holding out hope for Reggie to say “before we let you go, we’ve got one more trailer to show you that we think you will really enjoy!”īut if you’d rather not board the emotional rollercoaster, learn to be content with two simple things: Karts and Kongs. Those developers are spread out across the industry, making games for other consoles. There’s been so much turnover in the decade between today and Samus’ last title on Wii. You might have an image in your mind’s eye of all the people who made Prime 1-3, huddled around their desks, secretively working away at the Next Big Thing. It’s because Retro is not what it used to be. Why do you think Nintendo turned to another developer for Prime 4? Kensuke Tanabe, Producer of the Metroid Prime trilogy and modern Donkey Kong Country games, lost touch with the studio and is now acting as Producer for Metroid Prime 4, a title being developed outside of Retro Studios. Senior designer Mike Wikan quit Retro and was hired at id Software. More recently, senior designer Kynan Pearson exited the company to join 343 Industries, where other former-Retro personnel joined the development of Halo 4. Coincidentally, have you heard that series has Metroid Prime-like progression? They formed Armature Studios and created an Arkham game.

Principal technology engineer Jack Mathews went with them. The era has ended.Īrt director Todd Keller departed in the same year. Haven’t you grown tired of asking (year after year) what Retro is up to? Crossing your fingers, hoping the time will finally come for the reveal that will blow the wrist straps right off your Joy-Con? Yet, this is what Nintendo charges their once-lauded team of USA developers with.

series, Kirby games, and other shoe-horned franchises like Chibi-Robo and Pikmin, we’re not hurting for 2D side-scrollers by any means. Platformers are run-of-the-mill Nintendo fodder. I’m not here to besmirch the latest Donkey Kong Country games, but you’ve got to admit-they’re a tame affair compared to the hype that surrounded the Metroid series’ simultaneous revival and leap into the third dimension. And they’ve made a pair of Donkey Kong platformers.

But since? They helped on some courses for Mario Kart 7. Yes, the trilogy of Metroid Prime games was epic. It’s been years since the 2nd party put anything truly meaningful out onto the market. I’d prefer to burst your bubble now, rather than wait until the press conferences and live streams have died down and another convention happens without a miraculous reveal from the Austin, TX based developers. The Electronic Entertainment Expo looms ahead, hype rises, and with it come the skyrocketing hopes and expectations of Nintendo fans around the globe. Those are the kinds of things you commonly hear about this time of year. What do you think Retro is working on? I wonder if we’ll see their secret project at E3 this year!
